Complete strategy guide with tips, modes, and scoring breakdown
Learn the quick rules to Spider-Man Pinball by Stern. Get an idea of the 3M’s (Modes, Multiballs, and Multipliers) as well as how to get extra balls.
There are really two separate mode sets for Spider-Man. Each of the villains has three battles associated with them. Then there are the other modes associated with the white lit shots.
Villain Battles
Modes
Every mode is timed and finishing the required shots will give you a 3X multiplier at your next white lit shot.
Black Suit Multiball is the 3 ball multiball.
The Doc Ock modes are all multiballs as well and are different per level.
The shot multipliers are available after completing all of the white lit shots for modes. When flashing you can hit the shot you want to multiply 2X. After completing a mode then you can hit another flashing shot to multiply it 3X. The shot multipliers only last for the ball in play.
Collect an extra ball at the left orbit by doing the following
The Spider-Man pinball machine by Stern, released in 2007, immerses players in the world of the iconic superhero, featuring elements from all three Sam Raimi Spider-Man films. Designed by Steve Ritchie, this game includes vibrant playfield toys representing villains like Green Goblin, Doc Ock, Sandman, and Venom. Key features include Doc Ock's magnet simulating a "Fusion Malfunction," Green Goblin's glider, and Sandman's whirlwind targets. The game emphasizes fast-paced action, fluid gameplay, and a variety of multiball modes, making it both accessible for beginners and challenging for seasoned players.

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Based on the Sam Raimi trilogy of Spider-Man films, this game hit the scene to coincide with the release of 2007’s Spider-Man 3. Spider-Man by Stern Pinball is considered one of the greatest DMD-era pinball machines of all time.

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